Introduces a new and creative concept or
idea. Not a copy or imitation.
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Total
Plays:
18,008,213
Average
Time Per Play:
6.3 Min
Total
Play Time:
113.3 Hours
Average Game Rating:
74%
Total Revenue:
$312,097
Total Ads
Run:
7,005
Total
Comments:
1,254
Total
Shares:
188
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Update 12.0 - Expanded World - (12/23/19)
Expand your conquest of the galaxy to the unknown regions! With the first major
update of the year, we have expanded your reign to terrifying new worlds and added
several new features and bug fixes.
Summary of Changes
Small and Large Optronic Bridges/Matrix are now craftable
Loot Tables are now exported to the Config_Example.ecf
We have reactivated the new, reworked galaxy map
The Default-Random scenario now creates up to 6 solar systems
Various Bug Fixes (see below)
Flight Controller
Flight Updates
Reduced min speed to warp to 30 m/s
Ship booster reload time now affected by efficiency
Ground Repulsor engine thrust has been doubled and CPU cost increase from 300 ->
400
SV thruster: rebalanced all jet thruster by increasing the CPU cost by 10%
Reduced technical max speed without booster. Space : CV 150m/s -> 100m/s, SV
200m/s -> 130m/s, Booster will allow to go beyond those limits
If active CPU Tier is lost, the efficiency will not drop instantly, but after
3mins
Sending alert message when CPU Extender ( CPU Tier) is lost
Increased hitpoints for BA and CV CPU Extenders
CPU Extenders are now auto grouped to CORE group
CPU efficiency is reduced to 20% when overshooting the CPU max limit by 100%
Added Features
A new set of community bases has been selected for the Featured section of the Space
Anomaly teleporter. Directly experiencing the community’s creativity up-close like
this has been a fascinating and strangely intimate experience for the team. We hope
you enjoy the set we’ve highlighted, and we intend to keep rotating the selection on
a regular basis.
The ByteBeat Device can be synchronised by snapping it to other ByteBeats, or
connecting the devices with a new type of cable. This allows you to layer multiple
tracks and create more complex arrangements.
Finally, a new ByteBeat Switch allows players to power other devices, such as lights,
with bursts of power that sync up to the rhythm of your track.
Bug Fixes
Fixes
Infinite speed possible fix 2
Ship rotation speed bug -> fixed
Space carrier have sometimes a mass equal to zero bug -> fixed
possible fix for texture-streaming crash
Please be sure to comment your feedback on these changes and to point out any other
issues/bugs that you may come across.
Thank you all for your patience on this one, it took a little while to figure out the
kinks on the acceleration.
King Davy
Update 11.5 - Purge Remnants - (5/29/19)
Expand your conquest of the galaxy to the unknown regions! With the first major
update of the year, we have expanded your reign to terrifying new worlds and added
several new features and bug fixes.
Summary of Changes
Small and Large Optronic Bridges/Matrix are now craftable
Loot Tables are now exported to the Config_Example.ecf
We have reactivated the new, reworked galaxy map
The Default-Random scenario now creates up to 6 solar systems
Various Bug Fixes (see below)
Flight Controller
Flight Updates
Reduced min speed to warp to 30 m/s
Ship booster reload time now affected by efficiency
Ground Repulsor engine thrust has been doubled and CPU cost increase from 300 ->
400
SV thruster: rebalanced all jet thruster by increasing the CPU cost by 10%
Reduced technical max speed without booster. Space : CV 150m/s -> 100m/s, SV
200m/s -> 130m/s, Booster will allow to go beyond those limits
If active CPU Tier is lost, the efficiency will not drop instantly, but after
3mins
Sending alert message when CPU Extender ( CPU Tier) is lost
Increased hitpoints for BA and CV CPU Extenders
CPU Extenders are now auto grouped to CORE group
CPU efficiency is reduced to 20% when overshooting the CPU max limit by 100%
Added Features
A new set of community bases has been selected for the Featured section of the Space
Anomaly teleporter. Directly experiencing the community’s creativity up-close like
this has been a fascinating and strangely intimate experience for the team. We hope
you enjoy the set we’ve highlighted, and we intend to keep rotating the selection on
a regular basis.
The ByteBeat Device can be synchronised by snapping it to other ByteBeats, or
connecting the devices with a new type of cable. This allows you to layer multiple
tracks and create more complex arrangements.
Finally, a new ByteBeat Switch allows players to power other devices, such as lights,
with bursts of power that sync up to the rhythm of your track.
Bug Fixes
Fixes
Infinite speed possible fix 2
Ship rotation speed bug -> fixed
Space carrier have sometimes a mass equal to zero bug -> fixed
possible fix for texture-streaming crash
Please be sure to comment your feedback on these changes and to point out any other
issues/bugs that you may come across.
Thank you all for your patience on this one, it took a little while to figure out the
kinks on the acceleration.
King Davy
Update 11.4 - Flight School - (8/3/18)
Expand your conquest of the galaxy to the unknown regions! With the first major
update of the year, we have expanded your reign to terrifying new worlds and added
several new features and bug fixes.
Summary of Changes
Small and Large Optronic Bridges/Matrix are now craftable
Loot Tables are now exported to the Config_Example.ecf
We have reactivated the new, reworked galaxy map
The Default-Random scenario now creates up to 6 solar systems
Various Bug Fixes (see below)
Flight Controller
Flight Updates
Reduced min speed to warp to 30 m/s
Ship booster reload time now affected by efficiency
Ground Repulsor engine thrust has been doubled and CPU cost increase from 300 ->
400
SV thruster: rebalanced all jet thruster by increasing the CPU cost by 10%
Reduced technical max speed without booster. Space : CV 150m/s -> 100m/s, SV
200m/s -> 130m/s, Booster will allow to go beyond those limits
If active CPU Tier is lost, the efficiency will not drop instantly, but after
3mins
Sending alert message when CPU Extender ( CPU Tier) is lost
Increased hitpoints for BA and CV CPU Extenders
CPU Extenders are now auto grouped to CORE group
CPU efficiency is reduced to 20% when overshooting the CPU max limit by 100%
Added Features
A new set of community bases has been selected for the Featured section of the Space
Anomaly teleporter. Directly experiencing the community’s creativity up-close like
this has been a fascinating and strangely intimate experience for the team. We hope
you enjoy the set we’ve highlighted, and we intend to keep rotating the selection on
a regular basis.
The ByteBeat Device can be synchronised by snapping it to other ByteBeats, or
connecting the devices with a new type of cable. This allows you to layer multiple
tracks and create more complex arrangements.
Finally, a new ByteBeat Switch allows players to power other devices, such as lights,
with bursts of power that sync up to the rhythm of your track.
Bug Fixes
Fixes
Infinite speed possible fix 2
Ship rotation speed bug -> fixed
Space carrier have sometimes a mass equal to zero bug -> fixed
possible fix for texture-streaming crash
Please be sure to comment your feedback on these changes and to point out any other
issues/bugs that you may come across.
Thank you all for your patience on this one, it took a little while to figure out the
kinks on the acceleration.
Dude I never disagreed that it was just better. The U.I is light
years better. Just seems like the same story on repeat. A bit of a cash grab if you
ask me.
Everyone here talkin about how good the controls are, but I'm just
stalling on level 4 so that I can keep listening to that song that is playing before the
boss room.
btw im thinking that the whole not letting me shoot when I jump is
pretty lame...
Because I thought that getting through medical school wouldn't be hard enough on its
own, I decided I would also try to build a website.I was never much of a gamer but I
always thought that it would be cool if regular people had an easy way to make their
own creative ideas come to life. Thus we bring you...GAMESPHERE
Because I thought that getting through medical school wouldn't be hard enough on its
own, I decided I would also try to build a website.I was never much of a gamer but I
always thought that it would be cool if regular people had an easy way to make their
own creative ideas come to life. Thus we bring you...GAMESPHERE
Linked Content
Info
Published:
3/4/2018
Use the dark side to manipulate those with power and then the plan will be complete.
Play as Darth Sidious, Darth Vader, and other Sith Lords on your conquest to rule
the galaxy. Learn to use both sides of the Force, build a custom lightsaber, and
bully senators into joining your cause.
Earn credits for defeating enemies and accomplishing tasks and then use your funds to
bankroll stronger armies, upgrade your weapons, and unlock new hyperspace lanes.
Don’t stop until every star system bows down to your supreme rule!
Because I thought that getting through medical school wouldn't be hard enough on its
own, I decided I would also try to build a website.I was never much of a gamer but I
always thought that it would be cool if regular people had an easy way to make their
own creative ideas come to life. Thus we bring you...GAMESPHERE
Because I thought that getting through medical school wouldn't be hard enough on its
own, I decided I would also try to build a website.I was never much of a gamer but I
always thought that it would be cool if regular people had an easy way to make their
own creative ideas come to life. Thus we bring you...GAMESPHERE
btw im thinking that the whole not letting me shoot when I jump is pretty lame...